OceanSimple: Lightweight Ocean Wave System

Description

OceanSimple is a lightweight, easy-to-use ocean wave simulation system designed for both beginners and experienced developers. Create beautiful, animated water surfaces in your Unity projects with minimal setup and optimal performance.

Key Features

  • Simple Implementation: Add realistic ocean waves to your scene with just one script

  • Performance Optimized: Lightweight solution that works great on all platforms including mobile

  • Fully Customizable: Adjust wave height, frequency, and speed through the inspector

  • Automatic Setup: Required components are added automatically

  • Physics Integration: Includes mesh collider updates for proper interaction with other objects

  • Scale On Demand: Easily resize to fit any environment

Perfect For

  • Indie games requiring water elements

  • Mobile titles with performance constraints

  • Prototypes and game jams

  • Learning projects for Unity beginners

  • Any project needing quick and easy water implementation

Technical Details

Requirements

  • Unity 2019.4 or higher

  • No additional packages required

Included Components

  • OceanWave script (C#)

  • Demo scene with example setup

  • Documentation with implementation guide

Supported Platforms

  • Windows/Mac/Linux

  • iOS and Android

  • WebGL

Version 1.0 Release Notes

  • Initial release with core wave animation functionality

  • Procedural mesh generation

  • Configurable wave properties (height, frequency, speed)

  • Auto-setup of required components

  • Resizable ocean surface

  • Real-time mesh collider updates

  • Performance optimized for all platforms

Coming Soon

  • Additional wave patterns

  • Foam and splash effects

  • Water material presets

  • Advanced ocean shader options

  • Buoyancy system for floating objects

Support

Need help? Contact: support@oceansimple.dev

OceanSimple: Beautiful water, simplified.