OceanSimple: Lightweight Ocean Wave System
Description
OceanSimple is a lightweight, easy-to-use ocean wave simulation system designed for both beginners and experienced developers. Create beautiful, animated water surfaces in your Unity projects with minimal setup and optimal performance.
Key Features
Simple Implementation: Add realistic ocean waves to your scene with just one script
Performance Optimized: Lightweight solution that works great on all platforms including mobile
Fully Customizable: Adjust wave height, frequency, and speed through the inspector
Automatic Setup: Required components are added automatically
Physics Integration: Includes mesh collider updates for proper interaction with other objects
Scale On Demand: Easily resize to fit any environment
Perfect For
Indie games requiring water elements
Mobile titles with performance constraints
Prototypes and game jams
Learning projects for Unity beginners
Any project needing quick and easy water implementation
Technical Details
Requirements
Unity 2019.4 or higher
No additional packages required
Included Components
OceanWave script (C#)
Demo scene with example setup
Documentation with implementation guide
Supported Platforms
Windows/Mac/Linux
iOS and Android
WebGL
Version 1.0 Release Notes
Initial release with core wave animation functionality
Procedural mesh generation
Configurable wave properties (height, frequency, speed)
Auto-setup of required components
Resizable ocean surface
Real-time mesh collider updates
Performance optimized for all platforms
Coming Soon
Additional wave patterns
Foam and splash effects
Water material presets
Advanced ocean shader options
Buoyancy system for floating objects
Support
Need help? Contact: support@oceansimple.dev
OceanSimple: Beautiful water, simplified.